01
Buy → Plant → Grow → Decide → Harvest → Reinvest
Buy
Choose a seed at the river.
Plant
Put the seed in your plot.
Grow
Watch the tree and the risk window.
Decide
Compare a banked result with a possible loss.
Harvest
Cash out before lightning ends the attempt.
Reinvest
Keep the next planting cycle alive.
02
More waiting is not automatically better
Waiting gives the tree more time to grow, but the official listing warns that lightning can strike at any moment. That makes every live tree an open risk.
03
Fruit can become a second loop
A July 27 screenshot-based community test describes fertilizer as a way to establish fruit-producing trees. In that model, collecting fruit can run beside the active seed → tree → harvest loop.
Before planning around it, read the current in-game fertilizer and Rebirth panels. The official public listing does not document their exact current rules.
04
Treat weather as an opportunity, not a promise
Multiple community guides report that weather events can mutate seeds, planted trees, and fruit, and that mutations can raise sale value. Exact rates and multipliers are update-sensitive and do not have a public official table.
Use the live game state to decide whether a mutation opportunity is worth changing your plan. Do not build a whole route around an old percentage copied without a date.